Mario Kart 8 is an upcoming Mario Kart game for the Wii U, confirmed to be released in spring 2014. The game is the eighth installment in the mainstream series, and eleventh overall in the Mario Kart series. Anti-gravity, a new feature for theMario Kart series, has been confirmed. Bikes, gliders, and underwater driving are also confirmed to return.
Gameplay
The gameplay maintains the traditional elements as most Mario Kart games. The main karts use a design similar to the one from Mario Kart 7, with gliders and underwater racing returning. Bikes, which were introduced in Mario Kart Wii, make a return, as well, and can only do wheelies if they boost via a mushroom, a boost pad, or a rocket start. The game introduces anti-gravity tracks that allow the players to race on vertical and upside-down roads. These tracks are also more narrow when compared to previous Mario Kart tracks, specifically those from Mario Kart Wii[2]. When in anti-gravity, if a racer bumps into another racer the kart spins rather than just bumping. Coins, introduced in Super Mario Kart and returning in Mario Kart: Super Circuit and Mario Kart 7, also return for this game, and like Mario Kart 7 the player can only collect up to ten coins at one time.[3] Also, like Mario Kart Wii, twelve racers are present in normal races[4]. For the fourth time in the series, courses from previous Mario Kart games will be included, but it's unknown whether the game's anti-gravity mechanic , as well as Mario Kart 7 's "air, land & sea" mechanic will be incorporated into these tracks the same way as the hang glider/underwater mechanic was incorporated into the retro courses in Mario Kart 7. An aesthetic changes includes the kart headlights turning on in a dark area. It has been confirmed that there will be Miiverse integration, which will allow players to share their replay videos and comment on others' videos.[5] In another interview with the developers, it was revealed that customization from Mario Kart 7 was returning with more customization options.[6] Also, in 2-player mode, the screen will split down the middle vertically instead of the horizontal split used in the other console Mario Kart games, a feature that was originally intended to be in Mario Kart 64 but was removed from the final game.

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